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Generic F.A.Q.

Q: What kind of data is collected according to your La/ToS?

A: We only store physical connection information such as date/time, IP and traffic size. We also collect date/time and SteamID's upon injection into the game. Additional information is also stored, such as amount of injections, total time in-game and other statistic-based information related to physical connection. Software usage data may be disclosed to PayPal during the dispute resolution process as a proof of purchase and usage of the software.

Q: What payment methods do you accept?

A: PayPal only. You do not need to own a PayPal account to perform the payment, you can use your credit/debit card to pay through PayPal.

Q: I've attempted to chargeback my purchase and lost the case. Now I've lost my money and my account is suspended! What should I do?

A: You could always avoid violating our LA/ToS. Once you've performed an unauthorized chargeback - there is no way back. Your account will be automatically suspended and the case will be escalated to PayPal. There isn't much you can do about it besides not trying to chargeback in the first place. We might do an exception for you if you personally contact the developer and explain the situation, however it's highly unlikely that you will get unsuspended if you blatantly lied to PayPal while filling the dispute.

Q: What does 'Untrusted' mean in my website profile?

A: It seems like you have violated the La/ToS. Every time the system detects a violation, it adds +1 to untrust counter and applies a temporary ban to your account to prevent further malicious activity. Continuing to do so will result in your account being permanently suspended. While having less than 3 untrusts, your account is not restricted in any way. However, if you reach the untrust ban threshold, which is currently set to 3 detections, the system will automatically suspend your account. Untrusted flag is not lifted under any circumstances unless it's manually done by system administrator. All tech support requests about lifting untrust will be ignored. Your account might be also untrusted due to any kind of malicious activity detected from our side.

Q: How do I set my aim FOV to 360/no restriction?

A: Just set it to zero. 0 means no FOV restrictions.

Q: What does 'Lock Method' mean? What is the difference between 'Leading' and 'Trailing' besides of the predicted lines?

A: Lock Method defines what kind of aiming you prefer while trying to lock onto the target. Leading mode requires you to aim at the position the target will be at once the projectile hits the target (i.e. shooting ahead) while Trailing mode allows you to aim directly at the target without accounting for it's future movement.

Q: How can I keep 'Leading' lock method without purple lines?

A: You can't turn it off since it makes no sense to use Leading method while you have no idea where to aim at for Aim Bot to lock onto the target. If you think you don't need purple lines to aim effectively, why not disabling the Aim Bot entirely?

Q: What is 'No Lerp'?

A: Lerp stands for 'Linear Interpolation' and is designed to smooth entity movement/animation. However, having a large lerp value highly decreases accuracy due to pose-parameter lag compensation and also delays the shot by the X amount of miliseconds. Use 'No Lerp' to completely disable interpolation and increase accuracy (you will see entities having jerky movement/animation).

Q: What is 'No Angle Fix'?

A: Angle Fix comes from SVC_FixAngle, which is a server packet to reset your view angles. It's being used in a lot of scenarios, such as angles being reset on respawn, map teleport triggers, sourcemod drug effects, etc. Having this option enabled ignores this packet, making it impossible for the server to change your view angles.

Q: What is 'No DSP'?

A: DSP stands for Dynamic Sound Processor and is designed to make realistic deaf/echo/ricochete effects. Having 'No DSP' ON completely disables all sound effects/reverberation.

Q: What is 'No Fade/Shake'?

A: Fading/Shaking effects are base screen effects used by some maps/servers. Having these options enabled blocks such effects from being applied to your screen.

Q: What is 'Block String Commands'?

A: String command is a command represented as a plain string and has it's own handler which does some action once you enter it. For instance, 'retry' command forces you to reconnect to the current server. However, there are not that many commands that are allowed to be executed by the server that are annoying. This option is designed to protect your game client from being exploited by the server admins trying to execute something on your game. It's recommended to have this option enabled.

Q: What are Render Groups and how do I use them?

A: Render Groups provide you with a powerful way of customizing your visuals. This is a hierarchy based system supporting up to 32 groups per preset. Render Groups are checked from top to bottom which means that top groups will be checked first and have higher priority over the bottom groups. The algorithm is simple: if an in-game entity matches the group target mask and conditions - the group will be used for this specific entity, if any of these target/condition filters fail, the algorithm proceeds to the next group till it reaches the group which passes the filter.

Q: What does Sequence Exploits mean? What does Sequence Freezing supposed to do? How do I use it properly?

A: Sequence Freezing (c) is a new Source Engine exploit discovered by our development team which allows you to 'traverse back in time' for a short period of time. It causes server-side simulation time freezing, so this is where the term comes from. It ables you to become invulnerable against lag-compensated shots (basically, bullet-based weapons, if you're moving sideways [left/right] from the enemy and they have some latency [>50ms]), dupe items by holding the SF key before touching the item, instantly cap control points in TF2 and more. New usage of this exploit is being found every now and then. For now, the most powerful effect is an ability to get infinite health and ammo from healthkits/ammo packs and other pickupable items in every Source Engine based game and also being pretty much unhittable while fast moving sideways. You can even shoot while using SF, but you'll have to wait for time difference to be normilized after you've pressed the key. However, sometimes it helps if you switch weapons while using the exploit. We're currently working on adding full support for Aim Bot and other features to compensate for this exploit, so you can expect our Aim Bot to pretty much destroy other people using it.

Q: So, I just met some guy with 'Force-Ignored' and he told me he will ban me. Wtf is this?

A: Well, you just got pranked, bro. No one is in power to do harm to your subscription/steam account(s). Our small community is different for being friendly with our 'allies' (other NCUs), so basically if someone from higher-ranked NCUs (beta testers, development team members) is saying that to you, they're basically joking. The only reason your account might be suspended is due to La/ToS violation, the detection is automated. If there's a Force-Ignored NCU who is ruining your day by not letting you aim at them while they're intentionally killing you - make sure to record a demo and send it to me. If a violation detected, the person will be deranked and kicked out of development team.

Terms Of Service


THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU ("THE CUSTOMER") AND NULL CORE LIMITED. YOU MUST READ IT BEFORE DOWNLOADING, PURCHASING OR USING NULL CORE SOFTWARE. BY DOWNLOADING AND/OR USING THE NULL CORE SOFTWARE YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE YOU ARE NOT PERMITTED TO DOWNLOAD AND/OR USE THE NULL CORE SOFTWARE.


Common terms used in this document:

  • User - The Customer
  • NCL - Null Core Limited (service provider)
  • NCS - Null Core Software (the software product)

  • DISCLAIMER OF WARRANTIES. NCS AND ANY OTHER MATERIAL IS PROVIDED "AS IS". NCL AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES WITH RESPECT TO NCS, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, TITLE AND FITNESS FOR A PARTICULAR PURPOSE.


    LIMITATION OF LIABILITY. IN NO EVENT SHALL NCL OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GAME ITEMS OR ANY OTHER LOSS TO ANY ONLINE GAMING ACCOUNTS) ARISING OUT OF THE USE OF OR INABILITY TO USE NCS OR IT'S SERVICES, EVEN IF NCL HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.


    1) PURCHASING

    1. The User is obliged to read our Refund Policy
    2. Once the User has purchased the software subscription they may use it until the expiration date if no violations has been made.
    3. NCL will not recover subscription time lost due to maintenance and hardware/software failure related to NCS backend and/or NCL itself.
    4. If the User has troubles using the automated payment form, they are required to make sure the issue is not related to the payment platform maintenance
    5. NCL accepts payments only through official Null Core Project website, any other unlisted payment methods are not accepted


    2) LIABILITY
    NCL is not responsible for any losses the User may sustain as a result of a Valve Anti-Cheat ban while using NCS or any other in-game bans, including, but not limited to: untrusts, gameserver bans, cooldowns, etc... It is always advisable to be careful and use the NCS on an alternative account. Failure to do so, regardless of how much they may have lost, is the responsibility of the User. NCL/NCS takes no responsibility for the User's online gaming accounts as a result of using this website or any software, or data contained within. NCL/NCS is intended to only be used on a locally hosted gameservers which are owned by the User. NCL/NCS takes no responsibility for the User's online actions and/or any special, incidental, indirect, or consequential damages whatsoever as a result of using this website or any software, data or other content contained within. The User takes full responsibility for their actions in regard to the usage of NCL/NCS, or any data contained within. NCL/NCS may track information related to NCL/NCS usage for statistics. However, the User's private information is never exposed. Read more about our Privacy Policy. NCL/NCS keep the right of terminating/suspending any account without refunding, if fraud and/or illegal activity is detected, including, but not limited to: hacking, scamming, cracking, tampering, spoofing and debugging activities.


    3) USAGE

      The User is permitted to:
    1. Download purchased executable to their own PC.
    2. Share their executable with their friends for demonstrative purposes only. The User takes full responsibility for every action of the person they share their executable with.
    3. Infinitely reset their HWID via website in the event they upgrade their computer.
    4. Store the NCS executable on their computer or removable media for their own personal use.
    5. Make promotional media related to Null Core.

    6. The User is NOT permitted to:
    7. Distribute their executable to any third party, except for the case described in paragraph 3B.
    8. Modify their executable in any way.
    9. Spoof the protocol/network traffic used by executables and/or injected game.
    10. Reverse engineer their executable and/or injected game in any way.
    11. Run their loader in sandboxes and/or virtual machines.
    12. Perform any malicious or illegal activities against NCL including, but not limited to: DoS/DDoS attacks, network traffic spoof, etc...
    13. Make media content designed for misinforming potential clients about our product quality while sustaining toxic/unprofessional behavior.
    14. Perform unauthorized chargebacks.
    15. Resell their account.
    16. Impersonate other members, moderators, or developers of NCL in any way.
    17. Fabricate any kind of data/evidence to substitute other Null Core users.


    4) SUPPORT
    Once the User purchases the software subscription for any of listed games the User gets free support and future updates till the expiration date of the NCS license. The User might want to contact NCL team to report a bug or get help. The User must make sure they follow these rules:

    1. The User must contact the team ONLY via specialized website feedback form.
    2. The User must describe their issue as detailed as possible, attaching links to screenshots and videos, if possible.

    However, NCL might reject the User's help/support request if the User:
    1. Doesn't provide enough information about the issue.
    2. Complains about something that can only happen in a single server.
    3. Complains about something that isn't actually a bug.
    4. Complains about something that the User can't understand/get used to.
    5. Uses external software that is not supported by NCS.
    6. Abuses any of the system faults/exploits.
    7. Asks questions unrelated to issues and/or bugs and/or doesn't consist of technical basis, but theoretical and/or indirect doubts.
    8. Fails to comply with professional ethics.
    9. Fails to fill the feedback form properly.
    10. Tries to spam using the feedback form.
    11. Addresses a non-issue request.

    The User's request and/or an ability to open tickets might be temporarily or permanently suspended in case they don't follow the rules. Any requests to contact NCL members via 'NCL Team' page and report issues directly will be blocked.


    6) EXTERNAL RESOURCES
    NCL has not reviewed all of the websites linked to its website and is not responsible for the contents of any such linked website. The inclusion of any link does not imply endorsement by NCL. Use of any such linked website is at the user's own risk.


    Violation of these rules will result in the User's account being temporarily suspended or completely terminated, discontinuation of any further services from NCL and possible legal action if any local or remote laws are violated in the process.


    This license might change in the future without warning.

    Privacy Policy


    THIS DOCUMENT DESCRIBES A LIST OF INFORMATION GIVEN BY YOU ("THE CUSTOMER") THAT ARE COLLECTED AND PROCESSED BY NULL CORE LIMITED.


    Common terms used in this document:

  • User - The Customer
  • NCL - Null Core Limited (service provider)
  • NCN - Null Core Network (online community)

  • 1) WHAT IS COLLECTED

    1. IP (Internet Protocol) address of the User during their interaction with NCL
    2. E-Mail address of the User specified by the User during the payment
    3. Session of User's payment in a form of JSON body provided by payment platform(s)
    4. SteamID of the User during their interaction with NCL
    5. In-Game statistics of the User during their in-game session (i.e. play time, kill count, death count, etc...)
    6. Config(s) of the User during synchronization with NCL Cloud Service


    2) WHY THIS IS COLLECTED

    1. To perform statistical analyzis
    2. To detect violations and fraudelent activity
    3. To provide support to the User
    4. To analyze User behavior
    5. To improve User experience
    6. To provide services to the User


    3) ONLINE INTERACTIONS
    NCL provides access to NCN to connect and interact with other Users. The User has an option to opt-out of NCN and go offline. If the User is online, other Users may see their Null Core Username, add them to friends, etc... If the User is offline, other Users will not see them as a Null Core User, except NCL, which is always aware of User's current online state. No other information is shared between Users within NCN other than their public Null Core Username and online status.


    This policy might change in the future without warning.

    Refund Policy


    THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU ("THE CUSTOMER") AND NULL CORE LIMITED. YOU MUST READ IT BEFORE DOWNLOADING, PURCHASING OR USING NULL CORE SOFTWARE. BY DOWNLOADING AND/OR USING THE NULL CORE SOFTWARE YOU ACCEPT THIS POLICY. IF YOU DO NOT AGREE TO THE REFUND POLICY YOU ARE NOT PERMITTED TO DOWNLOAD AND/OR USE THE NULL CORE SOFTWARE.


    Common terms used in this document:

  • User - The Customer
  • NCL - Null Core Limited (service provider)
  • NCS - Null Core Software (the software product)

  • 1) REFUNDS

    1. User is not permitted to refund, chargeback or dispute service(s) provided by NCL/NCS once the User has downloaded the NCS to their machine
    2. NCL provides subscription-based online service that is being executed by the NCS
    3. NCS falls under the category of Digital Goods & Services, which are not subject to refund
    4. By refunding the service provided by NCL, the User potentially endangers the business
    5. NCL is not in control of the copy(copies) of NCS that are stored on the User's machine(s)


    2) ELIGIBILITY

    1. The User is eligible for a refund in case they did not download NCS and no more than 7 days have passed since subscription activation
    2. The User is eligible for a refund in case they were unable to run NCS on their machine(s) and/or having technical issues confirmed by NCL that are related to NCS and does not let the User open the Launcher
    3. In any other case an attempt to refund will be considered a violation of this policy and actions will be taken such as permanent discontinuation of contract between the User and NCL


    This policy might change in the future without warning.

    Legal Notes/Third Parties


    This document describes a list of third-party open source projects used during development of Null Core Project.




    Razer Chroma SDK, Copyright (C) 2005-present, Razer Inc.
    - Full License: https://www.razer.com/legal/razer-api-terms-of-use




    LZ4 - Extremely Fast Compression, Copyright (C) 2011-present, Yann Collet.


    BSD 2-Clause License: http://www.opensource.org/licenses/bsd-license.php


    Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:


    * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.


    * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.


    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


    You can contact the author at:
    - LZ4 homepage: http://www.lz4.org
    - LZ4 source repository: https://github.com/lz4/lz4